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They each have a corresponding work type of the same colorįortitude increases the employees HP and levels up by preforming Instinct work. This brings us to the 4 stats, 2 of which were just mentioned This can be achieved by having an employee attack them with a white damage type weapon. If SP reaches zero they will panic and become uncontrollable.ĭepending on the panic type they may be saved by having they're SP brought back to 100 percent. If HP reaches zero they’re dead and cannot be brought back outside of a reset. It will serve as a basic overview of the 4 stats and damage typesĮmployees have 2 basic stats that determine their health. This section will not take too much time. The idea being that the game does not punish resetting, it encourages it. Things you will lose: Any newly made employees, newly picked abnormalities, and newly acquired E.G.O gifts. (Exception: if an employee dies and you return to repository, whatever he had equipped will also be lost.) Things you will keep: Abnormalities research info, Abnormality weapons and suits equipped or not. So hitting the button on day 8 will take you back to day 6. Hitting Return Memory Repository will take you back to this saved point. Work on said abnormality more efficiently.Īll dead employees will be alive and all abnormality information gained throughout the reset day will be lost.Įvery 5 days days you will receive a memory imprint. With all this info in mind the basic approach to working on an abnormality is If an employee isn’t sent to work on the abnormality before the counter reaches zero an amount of energy will be depleted from the daily energy quota and the abnormalities Qliphoth counter will be reduced by 1. Note: If an employee is working an abnormality that receives a counter the counter will not activate until the employees work has finished. Once the meltdown is activated, 2 random abnormalities will receive a 60 second countdown regardless if they have a Qliphoth counter or not. The number 2 indicates how many abnormalities will meltdown.
LOBOTOMY CORPORATION MOD HELP FULL
When the counter is full the next work performed will activate a Qliphoth Meltdown. Under the daily quota is the work counter.Įach work performed on an abnormality will add to the counter. Īt most Ppodae can give us 12 towards our goal. PE output also corresponds with your daily. In Ppodae's case getting at least 10 is a good result. The work result tells you how many PE boxes are required for each result. High means a better chance at producing a PE box low means a lower chance. These correspond with the work favor stat back on the abnormality information screen. Reduce the counter to zero and get ready for a bad time. If the manager tip says "When the work result was bad, Qliphoth counter has decreased with a high probability" It means receiving a bad work result has a high chance at reducing the counter by one. When the work result was good/normal/bad, Qliphoth counter has decreased with a high/normal/low probabilityĪs discussed above Depending on how you research an abnormality determines whether this countdown decreases or not indicated by the 2 above PPodae's name. I will explain one of the most common phrases present in these. These will explain how the abnormality reacts to your work. One sin doesn't have a negative effect and thus has no counter. Pronounced Ke-lee-Pot or kellypot (I've checked multiple sources on this) These will become available as you progress the abnormalities observation level. To the right of that you have your total PE boxes.Ībove that you have E.G.O suit E.G.O weapon and E.G.O gift.
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These will give you hints on which work type has a higher chance at producing a "PE box" or success. Will progressively unlock as the observation level increases. Increases as you purchase more information on the abnormality and provides bonuses at each level. His damage type is White Which is the damage your employee will take while working on him. He's of the Zayin risk level which is the lowest threat level. Shows the abnormalities name and ID number as well as its risk Level. Most importantly however you can view all currently gathered info on the department’s abnormalitiesĬlicking on the abnormality will bring up its information screen. You can view a Description of the department’s functions, team functions, and research projects.
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This is where you will assign your employees. Especially after reading this guide as it will make much more sense.Ĭan be used to hire new employees using "LOB Points" or Character points.
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Can be clicked to read up on the games mechanics.